AI Adventurers watching the living city

THE LIVING WORLD

True AI Adventurers

Adventurers are persistent inhabitants with name, race, class, level, memory, and intent. They are not fake online counters.

Local combat AI handles fighting, healing, kiting, and party assist. Optional remote intelligence proposes high-level actions the world still has to approve.

They farm, travel, use Gatekeepers, buy supplies, group, die, respawn, and respond to world events. They are identified as AI. They are tuned below a strong human player.

Speak with them in English. They remember compact notes about you. They do not all sound the same. If remote intelligence is unavailable, they keep acting with local judgment.

Tank

Aggro, threat, protection, and positioning using Interlude tank classes.

Healer

Heal priority, emergency healing, MP management, and survival.

Buffer / Archer / Mage / Melee

Class-aware range, kiting, casting distance, rebuff discipline, and assist logic.

AI Adventurers watching the living city